All Guns & Weapons Guide

A complete guide to Hunting Simulator 3 guns: rifle, shotgun, and bow classes, caliber options, optics, muzzle attachments, and loadout tips.

Choosing the right firearm in Hunting Simulator 3 is less about finding one universal rifle and more about matching action, caliber, optic, and muzzle device to the hunt. Hunting Simulator 3 guns are built around flexible chamberings, so the same model can cover several roles before you leave the lodge. That flexibility is why the armory matters: the best Hunting Simulator 3 guns for your playstyle are the ones you can tune for distance, recoil, noise, and follow-up shots without wasting a slot.

How Hunting Simulator 3 guns are organized

The armory does not use a single power ladder. Hunting Simulator 3 guns are split into nine weapon-slot types: bolt-action rifles, lever-action rifles, semi-auto rifles, break-action shotguns, pump shotguns, semi-auto shotguns, compound bows, recurve bows, and crossbows. That structure matters because each slot solves a different problem, and a great long-range rifle will not replace a shotgun for close cover or a bow for a quiet approach.

Slot typeExamples in the armoryWhat to compare
Bolt-action rifleWinchester Model 70, Browning X-Bolt, Remington 700, Beretta BRX1, Verney Carron L'guerreCaliber list, scope range, suppressor fit
Lever-action rifleBrowning BL-22 Grade II, Winchester Model 94 Sporter, Model 1892 Short RifleChambering, action feel, short-range role
Semi-auto rifleBrowning BAR Zenith, Verney-Carron Speedline, Winchester Wildcat 22Recoil control, follow-up speed, caliber
Break-action shotgunBeretta 686 family, Browning B725 family, Merkel 40E, Verney-Carron SagittaireGauge, finish, optic use
Pump shotgunRemington 870 family, Winchester SXB familyGauge, variant, close-range utility
Semi-auto shotgunBeretta A400 and AX400, Browning A51 and A5, Remington 1100, Winchester SX4Gauge, camo or finish, recoil cycle
Compound bowBear Archery modelsSlot type, close-range role
Recurve bowBear Archery modelsSlot type, close-range role
CrossbowBear Archery modelsSlot type, close-range role

The key detail is that every model has a supported caliber list rather than one fixed chambering. A Winchester Model 70 Coyote Light is limited to .243 or .223, while a Haenel Jaeger 10 Compact spans .223, .243, .270, .30-06, .308, .300, and 9.3x62. When comparing Hunting Simulator 3 guns, start with the caliber list on the bottom-right of the loadout bench, then check the optic and muzzle menus. Use the examine view for model detail, but make the purchase decision on supported calibers and attachments.

  • Check the caliber list before buying; the default chambering may not be the one you want.
  • Preview scope reticles before committing to a high-magnification optic.
  • Confirm whether the model accepts the muzzle device you plan to use.
  • Do not assume a more expensive-looking model has a wider caliber list.

Bolt-action rifles: start with caliber

The bolt-action group is the deepest pool of Hunting Simulator 3 guns. It includes hunting rifles, varmint-style models, and long-range builds from Winchester, Browning, Beretta, Haenel, Merkel, Remington, and Verney Carron. The practical difference is often the caliber menu, not the brand plaque on the stock.

ModelCaliber optionsWhy it stands out
Winchester Model 70 Coyote Light.243, .223Short two-caliber list
Winchester XPR Sporter.243, .270, .30-06, .300, .308Five versatile chamberings
Browning X-Bolt Hell's Canyon Long Range.270, .300Two long-range chamberings
Haenel Jaeger 10 Compact.223, .243, .270, .30-06, .308, .300, 9.3x62Seven options
Remington Model 783.223, .243, .270, .30-06, .300, .308Six options
Verney Carron L'guerre One.223, .243, .270, .270 WSM, .30-06, .308, .300Seven options including .270 WSM

A narrow list is not automatically bad. The X-Bolt Hell's Canyon Long Range is a specialist pick with .270 and .300, while the Jaeger 10 Compact gives you room to switch between varmint and big-game chamberings. If you want one bolt-action rifle to cover more of your hunting calendar, favor a model with six or seven calibers and pair it with a flexible 3-9x40 or 3-12x40 scope. If you already have a dedicated close-range setup, a two-caliber long-range rifle can be the smarter second purchase.

Lever actions, semi-autos, and shotguns

Lever and semi-auto rifles

The lever-action list is compact. The Browning BL-22 Grade II comes in .22 LR or .22-250, the Winchester Model 94 Sporter and Model 94 Trails End Take Down use 30-30, and the Model 1892 Short Rifle is chambered in .38-40. These are not caliber-swapping platforms in the same way as the bolt-actions, so pick the model whose chambering already matches your plan.

Semi-auto rifles lean toward follow-up shots and heavier calibers. Browning BAR Zenith models cover .30-06, .300, and 9.3x62 depending on the variant, the CR 308 uses .308, Verney-Carron Speedline models cover .30-06 and .300, and the Winchester Wildcat 22 runs .22 LR. The Browning BAR Zenith Big Game HC adds .300 Win Mag. If you expect quick second shots, compare the semi-auto recoil feel against a bolt-action in the same caliber rather than assuming the action type alone decides the winner.

Break, pump, and semi-auto shotguns

Shotguns are where Hunting Simulator 3 guns split most sharply by action and gauge. Break-action models include the Beretta 686 Silver Pigeon, Browning B725 family, Merkel 40E, and Verney-Carron Sagittaire line. Pump shotguns are led by the Remington 870 family and Winchester SXB family, with the Remington 572 Fieldmaster standing out as a pump-action .22 LR. Semi-auto shotguns include the Beretta A400 and AX400 families, Browning A51 and A5, Remington 1100, and Winchester SX4.

ActionExamplesGauge or caliber optionsAttachment note
Break-actionBeretta 686 Silver Pigeon, Browning B725, Merkel 40E, Verney-Carron Sagittaire12 and 20 gauge variants across the listScopes fit; suppressors do not
PumpRemington 870 Express, Winchester SXB Field, Remington 572 Fieldmaster12 and 20 gauge; .22 LR for the 572Scopes fit; suppressors do not
Semi-autoBeretta A400 Xplor, Browning A51, Remington 1100, Winchester SX412 and 20 gauge variants across the listScopes fit; suppressors do not

The attachment limit is worth repeating: shotguns can take scopes, but suppressors are not available for them. That changes how you plan a stealth loadout. If noise matters, do not build around a suppressed shotgun; use a suppressed rifle or bow for the quiet role and keep the shotgun for close-range coverage.

Bows and close-range slots

The bow category includes compound, recurve, and crossbow slots, with Bear Archery models such as the Divergent Iron, Grizzly Shedua, and Saga 405 listed in the armory. Check which slot each model fills before purchase, then decide whether you want a dedicated close-range tool or a backup for a rifle loadout. Bows do not share the caliber system used by firearms, so their value comes from the slot itself and the hunting style you want to support.

Optics and muzzle devices: tune the gun after you pick it

Attachment choices matter as much as the base Hunting Simulator 3 guns. The optic list is all Bushnell, and the range runs from low-power rifle scopes to high-magnification glass. When you highlight a scope, the bottom-right panel previews its reticle, so you can judge whether the sight picture suits dense cover or open terrain before spending.

Optic exampleMagnificationPractical role
Elite 4500 1-4x241-4xClose cover and moving targets
Rifle Scope 3-9x403-9xGeneral-purpose hunting
Prime 3-12x40 multi-target3-12xFlexible mid-range setup
Elite 4500 4-16x504-16xLonger shots
R5 6-18x506-18xHigh-magnification glassing

Muzzle devices are a straight trade between recoil and noise. The HS muzzle brake 1 reduces recoil by 20%, and brake 2 raises that to 30%. The HS silencer line starts at 20% noise reduction, moves to 25% on the next tier, and improves further with higher versions. The better versions cost more, but the step-up benefits are real: a 30% recoil cut can make a heavy caliber easier to reacquire, while a stronger suppressor helps you stay quieter.

Ammo is selected in the weapon settings, and the available loads depend on the chosen caliber. A model with a long caliber list will usually show more ammunition choices than a two-caliber rifle. Under-barrel attachments include a bipod, which gives you a supported shooting position. Scopes can be mounted on shotguns, but suppressors cannot, so plan the shotgun's role around visibility and recoil instead of stealth.

Gear, clothing, and loadout choices

The official weapons and equipment are only part of the loadout. Support gear fills the rest, and the backpack is the piece that holds the plan together: it lets you carry two weapons plus four extra gear pieces. That is enough room for a primary rifle, a shotgun or bow, and a small set of calls, scents, or optics.

Gear typeExamplesPractical use
BinocularsBushnell Nitro 10x36, Forge 15x56, Fusion 12x50 rangefindingScouting and distance checks
RangefindersNitro 1800, R3 1200, Prime 1700, R5 2000 ABFaster distance reads
CallsDuck, deer, pheasant, goose, predator, turkey, elkSound-based setups
DecoysMagnum floater duck, Walking Tom turkey, Master Series Boss Buck, Lone Howler, elkVisual setups
ScentsElk, moose, mule deer, rabbit, red deer, roe deer, whitetail, wild boar, wolfScent-based setups
BlindsDeployable blind, Primos Double Bull Stakeout SurroundConcealment
Wind powderWind indicatorCheck wind direction

Buy scent sprays and wind powder in the quantity you need; larger bundles lower the per-unit price. Some lure types, including moose, red deer, and roe deer, are listed even though those species are not currently huntable, so do not buy them expecting an immediate target. Clothing also carries stats for visual cover, sound reduction, smell masking, and sprint speed. Check those numbers before spending on a cosmetic upgrade, especially if you are building a quiet or mobile loadout.

FAQ

Can you change calibers on Hunting Simulator 3 guns?

Yes, but only within each model's supported list. A Winchester XPR Sporter can be chambered in .243, .270, .30-06, .300, or .308, while a Model 70 Coyote Light is limited to .243 or .223. Choose the caliber before you leave the lodge, and remember that ammunition options expand or shrink with that choice.

Which Hunting Simulator 3 guns are best for beginners?

There is no single best pick, but a bolt-action rifle with a broad caliber list and a flexible 3-9x40 or 3-12x40 scope is a forgiving starting point. Add a shotgun for close-range coverage and a rangefinder or rangefinding binoculars for distance checks. Beginners should prioritize a clear sight picture and manageable recoil over the largest available caliber.

Can you put suppressors on shotguns in Hunting Simulator 3?

No. Shotguns can take scopes, but suppressors are not available for them. If you want a quiet build, use a suppressed rifle or a bow for the stealth role and keep the shotgun for close-range work.

How many weapons can you carry in Hunting Simulator 3?

The backpack allows two weapons plus four extra gear pieces. That makes the backpack a core part of loadout planning, not just a cosmetic item. Use the two weapon slots to cover different ranges, then fill the four gear slots with the calls, scents, optics, or support items your hunt actually needs.